The African
Vandals have a Littoral homeland which affords them the advantage of landing
troops to flank an opponent. In addition the Vandals have an abundance of noble cavalry (3Kn) and one light horse; not exactly an army which requires much
finesse. This should prove an interesting match up.
Game 1
The Vandals
decided to deny the Byzantine the advantage of any terrain and deployed amongst
the difficult hills and woods bordering the shoreline. As expected the Vandals
landed three elements including the light horse to flank the Byzantines.
Exiting the
defile, the Vandals quickly expanded their line while the landing force
approached the Byzantine reserves. Low pip scores bedevilled the Byzantine for
the first three turns.
The Vandals
struck first and sent all the Byzantine cavalry recoiling ending the turn with
an even 1 -1 score.
Afterwards,
it seemed the Vandals could do no wrong and began shredding the Byzantine
formations. Final score 5 – 1 for the African
Vandals.
Game 2
This time the
Byzantine defended anchoring their right against a difficult hill and wood on
the opposite flank. The difficult hill covered the flank well enough to permit
any landing by the Vandals to be done in front of the deployment area.
The Vandal landing
came as no surprise, but the speed at which the main Vandal force attack did catch
the Byzantine flat-footed. At this juncture, the score reached 3 – 2 in the
Vandal favour.
The Vandal
continued to apply pressure and secured a decisive victory; score 6 – 2 African Vandals.
Game 3
The Vandals
feeling generous gave the Byzantine the joy of deploying amongst two difficult
hills and two woods. This forced the Byzantine Strategos to cover the extreme
flanks with cavalry leaving the main body to form up on the difficult hill and
in the narrow defile.
The Vandals
formed all their troops opposite foregoing the use of a landing.
Struggling
through bad going, the skutatoi and psiloi lined the slopes with the main
cavalry moving forward. The Vandals decided to hold off any forward thrust and
work on the Byzantine flanks as the command radius of the Strategos would be
constricted.
A series of
good pip scores allowed the Byzantine to withdraw their main body deeper in the
defile and move some reserve units to the flanks. This manoeuvre eventually
gave the Byzantine a needed advantage over the Vandals.
Both Vandal
flanking formations were essentially beaten off bringing the Byzantine a much
needed victory, score 4 – 1 Early
Byzantine.
Epilogue
The African
Vandals dealt the Byzantine a good thumping in the first two games and a third
match was needed to force the Byzantine to do what they do best – defend. This
was not the first time that Byzantine cavalry have advanced forward only to retreat
on the following turn. All that is required is patience and await the proper
moment to attack (and good pip scores).