I have decided to set aside the 'Migration to Kingdom' project for the moment and do a series of historical match ups using the newly completed early Byzantine army. I expect these will require a learning curve as they are predominately cavalry with a small support group of infantry.
Their opponents will include all those listed for III/4a with the exception of the Southern Slavs, so this will generate nine matches totalling 27 games.
Early Byzantine vs. Nomad Arab Army.
Their opponents will include all those listed for III/4a with the exception of the Southern Slavs, so this will generate nine matches totalling 27 games.
Early Byzantine vs. Nomad Arab Army.
Game 1
Nomad Arab
deployed in the depression between two difficult hills. The Byzantine lines
were broken by the rough ground and sand dunes that spotted their deployment
area.
Throwing
caution to the wind, the Byzantine cavalry struck first followed by the
supporting left wing and the infantry. This had the desired effect breaking the
nomad line into smaller groups that were easily picked off by supporting
troops. Score 5 – 1 E. Byzantine.
Game 2
Both sides
made adjustments to their tactical plans. The nomad would adjust the number of
terrain items so as to work to their advantage and the Byzantine would use
their speed of manoeuvre to encircle the nomad horde.
The Byzantine
made use of the rough ground and difficult hill to position their infantry
while all the cavalry formed up on the left flank. The nomad concentrated their
infantry in centre and positioned their mounted troops evenly on both flanks.
The attempt
to hold back the Byzantine encircling manoeuvre failed as the main column
slipped between the two active melees. Forming line, the Byzantine cavalry
swept the nomad reserve taking out their chieftain. Bereft of their command,
the nomad infantry were cut down bringing an end to a hard won battle. Score 4g – 3 E. Byzantine.
Game 3
Neither side
were hampered by the rough terrain and deployed in their standard formation; a Byzantine
cavalry line supported by infantry facing an Arab infantry centre flanked by
two wings of mounted troops.
The battle
turned into a brutal slugging match with each side matching the other’s score. The
lines became thinner exposing a flank or two and seized as an advantage by the
opponent. In four or five turns, the battle was over; Score 4 – 3 Nomad Arab.
Changing the
terrain items did help the Arab in games two and three as this placed the sand
dunes as a dominant feature on the battlefield. The Byzantine cavalry reigned
supreme when they could manoeuvre and utilise their advantage of speed;
however, forced into a slugging match they did not always do well.
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ReplyDeleteNice pictures and great desertscape terrain. A great idea to play multiple games in a day with just adjustments to the field. Good method to try out different tactics.
ReplyDeleteThank you Phil for the comment.
ReplyDeleteWe use an 80 x 80 cm which generally allows the placement of five terrain pieces.
The terrain features come in a variety of sizes to let us experiment with combinations.