During the end of the Middle Kingdom dynasties, the Egyptians first encounter the Later Amorite {1} in what is modern day Palestine. In this test series, the Later Amorite are the aggressor (3) and face the
Egyptians on their home territory which is represented here as the eastern delta (Littoral).
Game 1
Returning from another successful campaign against the Ammu
Bedouin the Egyptian army found its path blocked by the Amorites. An eventual confrontation
with the Amorites had been expected, but not so early in
the campaign season.
The Amorite deployed in three ‘divisions’, one
securing the approach along the beach, a second further inland on the outskirts
of marsh land and the remainder of the army formed a battle line between the two divisions.
The Egyptians nomarch positioned his main body in centre with skirmishers deployed to both wings and in reserve were the conscript infantry.
The Amorite moved its wing ‘divisions’ ahead of the
main body as it moved slowly forward. Amorite auxiliaries moved forward in support of each wing. Egyptian skirmishers moved to counter the enemy on the
flanks.
Altering his plan, the nomarch moved the conscripts
forward while giving them supporting archery fire. The conflict now escalated
as the left wing required the aid of the menfat to support the skirmishers.
Both lines were now wholly engaged in battle and within
minutes the formations dissolved into smaller battles with casualties falling
heavily on both sides (2 – 2).
It was not long before the situation became desperate
as the Egyptian right collapsed leaving the nomarch no further choice but to
call a general retreat. Score 4 – 3 for
the Later Amorite.
Game 2
Making use of a night march, the Egyptian army slipped
past the Amorite to march further south. Re-equipping the army from the supply
ships that shadowed the column, the nomarch decided to utilize a number of
transports to assault the Amorite from the sea.
Anticipating a seaborne assault, the Amorite shortened
their line facing the Egyptians and placed auxiliaries to patrol the shoreline
and a unit of warriors were held further back as a reserve.
The main Egyptian force advanced slowly forward giving
the archers plenty of time to find their targets as the seaborne column
disembarked from their boats, these were the menfat joined by a unit of
skirmishers. More skirmishers had slipped past the marshland to support the seaborne effort.
The Egyptian left wing had quickly taken care of the
Amorite skirmishers forcing their general to commit his reserve. Both
lines were heavily engaged but the situation for the nomarch became desperate
as his line of archers crumbled under the blows of Amorite axes (3 – 2, Amorite).
With the line of archers gone, the nomarch found
himself surrounded and died. Despite inflicting further casualties among
the Amorite, the Egyptians lost heart with the loss of their leader and fled
the battlefield. Score 5g – 3 for the
Later Amorite.
Game 3
The final blow to the Egyptian army came when they
found the Amorite blocking their retreat back to Egypt. The Egyptians deployed
closer to the shoreline with the conscript infantry positioned forward of the
line leaving the newly elected commander to deploy the remainder of the army
further back allowing the archers additional room to use their bows.
The Amorite did not take the bait and focused first on
stripping the Egyptians of its ‘wings’. For this task he sent the skirmishers
supported by auxiliaries to open the battle. The main body moved slowly
forward.
The Amorite plan worked well as the casualties on the
Egyptian flanks mounted with no loses for the Amorite (3 – 0).
Egyptian archers kept the Amorite tribesmen at bay but
elsewhere the situation became desperate as the army was now encircle on both
flanks (3 – 1).
The slaughter now became general such that the army
broke leaving their newly elected general to cover its rear. Score 6 (+horde) – 1 for the Later Amorite.
Two more matches are planned and these are the Later Amorite vs. the Bedouin and a second re-match between the Egyptian and Libyan. The latter make use of the ‘fast’ horde (5Hd) option to replace all their tribesmen.
ReplyDeleteFast Horde are a really fun troop type. Once committed, leave them to fight hard while you advance on flanks. Do not, as fast foot they DO recoil on ties with solid foot. And from shooting of course. Like fast Pike, they are not bad going troops, but they can move around really fast. A nice overall effect. Quick pointer: having less than 4 of any kind of hordes seems to be more risky than valuable.
ReplyDeleteI have used the Old Kingdom Egyptians in thirteen battles and have gained an appreciation for the conscript infantry. They can absorb a lot of combat and if victorious, their 1BW pursuit can be very useful.
ReplyDeleteI always love reading your battle reports!
ReplyDeleteScott,
ReplyDeleteThank you for the kind word.
Next report should be posted this Wednesday.
Cheers,