Saturday, 20 August 2011

More DBA barbarian armies









II-71 Gepid:
4 x 3Kn (Gen), 4 x 4Wb, 4 x 2Ps $90.00 SOLD









II-72b Alemanni:
1 x 3Cv(Gen), 7 x 4Wb, 3 x 3Bw, 1 x 2Ps $90.00 SOLD

All ancient armies are 15mm Old Glory miniatures. Painted, highlighted and varnished, these are based on 1.2mm thick Bass wood (triplex), covered with glue and sand, then flocked with electrostatic grass and dry brushed. Standards (Labarum) are fixed to the base to avoid breakage.


Please send your email reponses to timurilank (at) aol (dot) com. For postage rates please note where the package must be delivered to.

Regards,

Various DBA barbarian armies for sale









II/65 Early Visigoths
2 x 3Kn, 1 x 2LH, 8 x 4Wb (Gen), 1 x 2Ps $90.00 SOLD








II-72b Alemanni:
1 x 3Cv(Gen), 7 x 4Wb, 3 x 3Bw, 1 x 2Ps $90.00

All ancient armies are 15mm Old Glory miniatures. Painted, highlighted and varnished, these are based on 1.2mm thick Bass wood (triplex), covered with glue and sand, then flocked with electrostatic grass and dry brushed. Standards (Labarum) are fixed to the base to avoid breakage.

Please send your email reponses to timurilank (at) aol (dot) com. For postage rates please note where the package must be delivered to.

Regards,

Friday, 24 June 2011

Filling in the ranks.

During the past several years I have sold nearly 80 DBA and HOTT armies. With requests for extra elements or changes, I have a number of DBA armies to sell, but are under strength. I do not like to sell partial collections, so I have made a number of small purchases to fill out four Barbarian armies. These should be ready by next week including the Later Crusader army of 15 elements.


The downside of filling in these collections, my painting skills style have changed and consequently, the original elements will need to be enhanced.






The photos show the last stages for my Barbarian cavalry. Next step, dry-brushing the armour, leather equipment for both rider and horse and a few designs for a number of shields.



The remainder are foot and archers, which will need some detailing and rebasing.
Cheers,

Wednesday, 15 June 2011

Later Crusade complete

My brushes have not been idle for the past few weeks and I would like to show how the Later Crusaders have turned out.

The weather has been very warm these past few weeks, so I decided to add a bit more water to the paints as some were starting to harden. While doing this, I decided to clear out the interior of the caps, as this serves as a nice palette for mixing small quantities of paint. In truth, I do not have a large range of paints, but at most a dozen acrylics and inks. I use metal paints sparingly, so you will see dark grey highlighted with lighter shades or white to represent armour and beiges, oranges lighter browns for gold, as with the three lions on Richard’s banner and barding.

I debated about whom the General should represent, the King of Jerusalem or Richard the Lionhearted. I chose the latter as I could vary the flags and shield emblems. I am inclined to think; the King of Jerusalem should have the various Military Orders present which would give the army a uniform look. This is Richard’s army, straight off the boat and marching on to Jerusalem.

Enjoy the photos.
Cheers,

Tuesday, 31 May 2011

Latest work in progress

Battle of Carnuntum 170 AD (Marcomanni Wars).

Scenario design.
The Battle of Carnuntum is one of the many conflicts between the barbarians and Rome’s frontier garrisons. From the time of its construction of the Limes Germanicus and the Danube Limes, the barbarian tribes have made frequent attempts at crossing the river barrier to wreak havoc within the provinces. Most often, Roman troops were able to successfully beat back these attempts and followed up with a punitive expedition to punish the recalcitrant tribes. Carnuntum was one such battle that ended differently. {1.}

Location: Nearby Carnuntum.
Using Google {2.}, Mapper {3.} and Bing Satellite {4.} tools I was able to narrow down three possible areas where an engagement could have taken place. Mind you, the region was heavily forested then than it is today, but the location mountainous terrain have not changed.  

Carnuntum, located on the Amber Road, became the capitol for the province of Pannonia Superior. At the time of the battle, the population had reached 40,000 with a legionary garrison and gladiator school.{5.}

The size of the Civilis Carnuntum, legionary camp and suburbs can be seen in a documentary video of the Carnuntum museum and displays. {6.}

Excavations have revealed a German trade centre and settlement directly across the Danube from Carnuntum.
The crossing of the Danube by the Marcomanni and Quadi took place between Vindobona (Vienna) and Carnuntum, a distance of roughly 30 km. In between the two major cities are two auxilia forts and a host of signal and watch towers along the river bank. Records are sketchy as to when the battle took place but most agree this was during the early Spring.

Facing overwhelming numbers the auxilia would have fallen back toward Vindobona and Carnuntum bringing news of the invasion with them. Within the narrow confines of the Rohrauer Forest, the Marcomanni moved toward Carnuntum. By the second day of the invasion, enough Roman troops could be assembled to defend the city.

Troop strengths.
The Roman Player.
The Antonine Plague had dealt the Roman Army a major setback, but by 170 AD, troop strength were slowly returning to standard levels. Nonetheless, they were handicapped by a lack of training and as DBA does not make distinctions between troop classification, I have handled this differently which will be explained further below.
Carnuntum was garrisoned by the XIV Gemina and with the exception of a vexillation serving in a Parthian campaign would most likely have at least 4,000 legionnaires present. Auxilia located along the Danube and the Amber road could equal that number and further in reserve are a number of cavalry units to include the Ala I Ulpia Contariorum M.C.R.

Using the historical ratios set in the rule book this equates to two commands. Several options have been chosen to give the Roman player some local colour; from the Gladiator school (3Bd), the Contariorum (3Kn) and numeri (Ps).

The Romans.
2 x Generals (Cv), 2 x Equites (Cv), 8 x Legionaries (Bd), 6 x Auxilia (4Ax), 1 x Equites (Cv), 1 x  Urban Cohors (4Ax), 1 x Gladiators (3Bd), 1 x Slingers (Ps), 1 x Lancers (3Kn), 1 x Bolt Shooter (Art) = 24 elements.

The German Player.
Several years before, the Langobardi and Obii made an attempt to cross the Danube with 6,000 warriors but were beaten back. Balomar (King of the Marcomanni) served to negotiate a peace between the tribes and Rome. Now in 170 AD, “Friend of Rome” returns but with a better plan to deal a severe blow to Rome.

To reflect the lack of training on the Roman side, the German player will have three commands, two of Marcomanni and one of Quadi. At first glance this may seem extreme, but a cunning Roman player, but the deployment and victory conditions serve to give both sides a good game.

The Marcomanni
2 x Generals (Cv), 2 x Cavalry (Cv), 16 x Warriors (4Wb), 2 x Cavalry (Cv), 2 x Skirmisher (Ps) = 24 elements.

The Quadi allies.
1 x General (Cv), 1 x Cavalry (Cv), 8 x Warriors (4Wb),  2 x Skirmisher (Ps) = 12 elements.

The Battlefields:
Rather than select one possible location for a battlefield, I decided to offer players three possible locations to game. Below links will take you to the respective tests for each option.

Battlefield three.


Cheers, 



Footnotes. 
{6.} Carnuntum Documentary (Video): http://www.historvius.com/carnuntum-1909/
{7.}

{8.}

Wednesday, 27 April 2011

DBA Early Medieval Russians

Bases are textured, and flocked. Flags (7) added to their staffs, the Russians are ready for battle. I enjoyed painting these as I was able to experiment with colours and shading technique, ideas that I shall later apply to my own Moghul and Hindi armies.

Cheers,











Tuesday, 26 April 2011

Medieval Russians – part three

Figures are now based and ready for their ground work. Here, I use sand mixed with white glue. This will dry overnight, so I can apply thin washes of ground colour. After drying, I dry brush with two colours to pick out the ground and then the incidental stones. The electro-static grass will cover only 30 to 40% of the ground, so this offers a nice balance

I prefer to paint my own flags, as I can play with the dimensions and colours. These were rather easy to do and while painting these I also finished flags for my own Moghul and Hindi armies (18th c.). About the flags, I place these on brass wire staffs which are glued to the base and not a figure. As my flags are not scaled, they will usually not fit stantard bearer's staff. Secondly, I avoid handing the figures as the element can be picked up by the staff. For this particualr army, flags/banners are supplied to all Cv and Sp elements.